Table Tennis Scoreboard
Games to 11 with the ITTF serve order built in — the board moves the serve for you, counts games and marks the change of ends.
How to use
- Step 1Enter the two player names. The board starts on ITTF rules: best of five games, games to 11, win by two, two serves each.
- Step 2Tap the player who won the rally. The point is added and the serve moves by itself — after every second point, and after every point once the score reaches 10-10.
- Step 3Tap “Share live” to open the board on a phone by the table or a screen on the wall; everyone with the view link sees the games, the points and who serves.
How table tennis is scored (ITTF)
A point is played on every rally, whoever served. A game goes to 11 points, but it must be won by two: at 10-10 the game continues until one player is two points clear, so 12-10, 15-13 and longer scores are normal. A let — a serve that touches the net and still lands correctly — is replayed and scores nothing.
A match is a best of any odd number of games. Five is the usual format in leagues and most tournaments, seven at the top of world and Olympic singles events, and three at club nights and in team competitions. The first player to win the majority takes the match, and the remaining games are not played.
| ITTF rules today | Classic game (before 2001) | |
|---|---|---|
| Game to | 11 points | 21 points |
| Win by | 2 points | 2 points |
| Serves in a row | 2 | 5 |
| Every-point service | from 10-10 | from 20-20 |
| Usual match | best of 5 or 7 | best of 3 |
Service, doubles and changing ends
Service alternates every two points: two serves for one player, then two for the other, all the way through the game. From 10-10 — and under the expedite system — service changes after every single point. This board applies both rules for you, so the arrow beside a name is the answer to “whose serve is it?”
Players change ends after every game, and the player who received first in a game serves first in the next one. In the deciding game they change ends again as soon as one player reaches 5 points; the board shows a reminder at that score, and “Swap sides” mirrors the whole panel.
Doubles adds an order. The serve must travel diagonally from the server's right half of the table to the receiver's right half, and the pairs rotate: after every two points the receiver becomes the server and the partner of the previous server becomes the receiver. In the deciding game the receiving pair also swaps its receiving order when one pair reaches 5 points. The board keeps the score and the serving side; keep the player order in your head or on the match sheet.
Timeouts and the expedite system
Each player or pair may take one timeout of up to one minute in a match — not one per game, which is why the board's timeout counter does not refill between games.
The expedite system exists so a match of two defenders cannot last all evening. It starts if a game is still unfinished after ten minutes of play, unless both players have already scored at least nine points, and it can be started earlier if both sides agree. From then on the receiver wins the point if the return of serve and the next twelve strokes all come back, and service changes after every point. Once introduced, expedite stays for the rest of the match.
What this scoreboard tracks
- Points in the current game and games won by each player, in digits big enough to read across the room.
- The serve, moved automatically after every second point and after every point from 10-10, with a manual override when a call is corrected.
- Finished games as a line of results (11-7, 9-11, 11-8), so you can see the shape of the match.
- The change of ends in the deciding game at 5 points, and a swap button that mirrors names, scores and serve together.
- One timeout per player for the whole match, as the ITTF rules give it, and undo for the last actions.
- Match length as a setting: best of 3, 5 or 7, plus the classic game to 21 with five serves each for people who grew up on it.
Questions and answers
How often does the serve change?
Every two points. At 10-10 it changes after every point instead, and it stays that way until the game ends. The board does this for you; the serve indicator shows who is up.
What happens at 10-10?
The game goes on until someone leads by two points, so 12-10 or 14-12. There is no cap at 11 and no sudden-death point in the ITTF rules.
How many games are in a match?
Best of five is standard; world-level singles rounds often use best of seven, and club and team matches often use best of three. All three are in the settings, and the board switches the match target as soon as you change it.
When do players change ends?
After every game, and in the deciding game when the first player reaches 5 points. The board shows a reminder at that score — tap “Swap sides” and the whole panel mirrors, so the names stay where the players are.
Can I use it for doubles?
Yes for the score, the games and the serving side, which is all a scoreboard shows. The order of the four players inside a doubles pair is not tracked: keep that on the match sheet, as umpires do.